The voxel sandbox template: survival, building and worlds from a picture
A ready voxel game template on iDos Games - survival and creative modes, mining, crafting, mobs, three dimensions, worlds from a picture and a description with or without AI, and co-op for up to 8 players. What is inside and how to make it your own game.
The voxel sandbox is the largest ready game of the platform: a blocky world in first person, survival and creative modes, mining, crafting, mobs, three dimensions and co-op for up to 8 players. Worlds can be made from a picture and a description - right in the browser or with AI.
What is inside
- Survival and creative modes: health, hunger, air, XP, death and respawn.
- Mining and crafting: ores and tool tiers, crafting, smelting, armor, enchanting, the anvil, potions.
- A living world: farming, animals, taming and riding, fishing, boats and minecarts, villages with traders and raids, dozens of mobs and bosses.
- Three dimensions: the overworld with biomes, caves and structures, a fire dimension and a dimension with a dragon.
- Mechanisms: wires, repeaters, pistons, hoppers, rails; weather, day and night, light and fluids.
- Worlds from a picture and a description: the lobby's "Worlds" tab turns a picture and text into a world - in the browser or through in-app AI.
- Your own character: made from pictures and a description, with animations, emotions and a third-person view.
- Touch controls for phones and a quest book that doubles as the tutorial.
The idea is filled in for you: answer a couple of questions, and your own project on this template is ready.
Systems already connected
Besides the six systems of every project, the template brings its own:
| System | What it does in the game | Where to set it up in the dashboard |
|---|---|---|
| Multiplayer | Co-op for up to 8 players through the lobby rooms | Live Operations → v2 → Multiplayer |
| Workshop | Players publish worlds, characters and item looks | Live Operations → v2 → Workshop |
| In-game AI | Worlds, characters and items from a picture | Live Operations → v2 → InApp AI |
Step 01Create a project on the template
On the Create page describe a voxel game, for example: "A voxel sandbox: dig and build with blocks, and AI creates the world from a description". The platform picks this base. More in how to make a game with AI.
Step 02Make it your own
- "Rename the blocks and items for a space theme".
- "Make the starting world an island in the middle of the ocean".
- "Add an NPC trader to the village".
Step 03Turn on the network and release
For co-op the title needs the Multiplayer section turned on (host mode). Check the game in the test version and release it - see publishing and links.
For developers
- The game module is
voxelcraft(Three.js); it brings themultiplayerandworkshopsystems throughuses. - The network is P2P over WebRTC through
ctx.multiplayer: each dimension is simulated by one player, and the world moves when the host leaves. - Worlds are built from a WorldSpec recipe; with AI, through the title feature
voxel-world(client.ai). - Details are in the
voxelcraft-worlds,voxelcraft-charactersandvoxelcraft-questsskills, served by the SDK MCP server.
Frequently asked questions
Do I need a server for co-op?
No. Players connect to each other over WebRTC through the lobby rooms, up to 8 of them; when the host leaves, the world moves to another player without stopping.
Can a world be made without AI?
Yes. A world from a picture and a description is built right in the browser without AI; with in-app AI it comes out more precise.
Can I rename the blocks and items?
Yes. Every name the player sees lives in one table, so the game is easy to make your own.
See also
- Multiplayer without your own server: rooms and voiceHow ready-made iDos Games multiplayer works - rooms in the lobby, public or by invite, ready check, room chat and voice chat, the host starts the game for everyone, players connect over WebRTC - and how to turn it on.
- Workshop: player-made levels, worlds and skinsHow the ready-made iDos Games Workshop works - players publish what they made in the game, share it for free, sell it for in-game resources with author royalties or unlock it by holding an item - and how to set it up in the dashboard.
- AI inside your game: text, pictures, music and 3D for playersHow the ready-made iDos Games in-app AI works - an AI studio where players generate text, pictures, voice, music, video and 3D through features you open, with a price in game resources - and how to set it up in the dashboard.
- Create a game or app with AIHow to turn an idea into a working browser game or app on iDos Games - describe it, answer a few questions, then refine it with the AI coder in a live preview.
Make your own game
Describe the idea in a sentence - the AI coder builds it, and it goes live at its own link.