A new project is not an empty page: it starts with sign-in, a lobby and six ready systems, plus a playable starting game. Other systems are added when the app needs them - by you or by the AI coder.
The base: sign-in and lobby
- Sign-in: players sign in with an iDos Games account; the same account works across all apps on the platform.
- Lobby: the home screen of the app with balances, profile and the list of modes to play.
Six systems in every project
Systems added when needed
The platform has a ready system for each part of the game backend:
- Economy: store, VIP, chests, boosts, special offers, crafting, player marketplace.
- Progress: heroes, daily rewards, collections, timed events, season, team events.
- Competition and social: leaderboards, PvP arena, multiplayer, chat.
- More: tutorials, workshop, AI inside the game.
When you ask the AI coder for something that a ready system already does - "add a leaderboard", "add a shop" - it installs that system instead of writing new code. Its screen appears for players only after it is configured.
Starting games
The platform also has ready games to start from - a board game, an idle RPG, a Hero Run runner, a voxel sandbox and the game constructor. When you create a project, the platform picks one that fits your idea.
Developers can see how systems are built and connected in the TypeScript SDK overview.
Frequently asked questions
Do I pay extra for the ready systems?
The systems are part of the platform SDK and are added to your project as code. They run on the iDos Games backend, so you do not need your own server or database.
Can I remove a system I do not need?
Yes. Tabs of systems that have nothing configured stay hidden from players, and the project code can be changed like any other code.
Step-by-step guides
- AI game generator: from text to a playable gameHow an AI game generator turns a text description into a playable browser game: what to check in one, ready templates, seven constructor genres and publishing.
- How to make a game with AI and publish it, no codeHow to make a game with AI step by step: shrink the idea, prompt the AI coder one change at a time, test it and publish a browser game with saves and a store.
See also
- Create a game or app with AIHow to turn an idea into a working browser game or app on iDos Games - describe it, answer a few questions, then refine it with the AI coder in a live preview.
- TypeScript SDK and project structureHow an iDos Games project is built - the @idosgames npm packages, a host shell with sign-in and lobby, feature modules for systems and games, and one config file for the look.
- What is iDos GamesiDos Games is a platform where you describe a game or app in plain words, an AI coder builds it, and it goes live in the browser with its own link - optionally with your own token.
Make your own game
Describe the idea in a sentence - the AI coder builds it, and it goes live at its own link.