Token and crypto

How to make a crypto game with your own token, no code

How to make a crypto game without code: describe it to the AI coder, launch its token on BNB Chain, Base or Solana in the same wizard, design the economy.

Video transcript

Meet iDos Games. Idea, game, economy, income.

It all starts with one sentence: just describe the game you dream of.

Our AI writes the code, draws the art and builds the game for you.

And it runs everywhere: on the web, Android, iOS, Windows and Mac.

Then it sets up the whole economy: your token, staking, NFT items and rewards.

And every time your token is traded, you earn.

Create your game today, at idosgames.com.

Watch on YouTube

Crypto tokens are volatile and can lose all of their value. This page explains how the platform works and is not financial advice.

To make a crypto game without code, describe the game on iDos Games, let the AI coder build it, and launch the token in the same wizard on BNB Chain, Base or Solana. The token trades on the game page from the first minute, players deposit it into the game and spend it there, and part of every trade's fee goes to you as the creator.

Most guides cover only half of this: either "make a game with AI" or "launch a token without code". Here the whole path is in one place, plus the part both halves skip: how to design a game economy where the token has a real job.

What you need

  • An idea for the game: a sentence or two is enough.
  • An iDos Games account.
  • A crypto wallet for the network you choose and a little of its coin for the network fee.
  • A name, ticker and image for the token. They are fixed at the launch.

Step 01Describe the game

Open Create and write the idea, for example: "a pixel-art idle RPG where a knight fights waves of monsters and upgrades his sword". Answer the short questions about genre and style. When asked whether you want your own token, answer yes.

The platform picks a starting template, so the game is playable from the start: sign-in, a lobby, a profile, inventory, quests and more are already there. Players sign in with an iDos Games account, so nobody needs a wallet just to play.

Step 02Launch the token

Still in the wizard:

  1. Choose the network: BNB Chain, Base or Solana.
  2. Enter the token name, ticker and image; optionally make the first purchase yourself.
  3. Connect the wallet and confirm one transaction.

The token starts on a bonding curve: its price rises as players buy and falls as they sell. When the curve is filled, liquidity moves to a DEX automatically. Every detail of the launch, from the network choice to staking, is in how to launch a game token.

Step 03Build the game with the AI coder

After creation you are in the AI coder. Ask for one change at a time and check the live preview:

  • "Add a shop where upgrades cost coins."
  • "Add a leaderboard by highest wave reached."
  • "Give the top 10 of the week a reward chest."

The AI coder uses the platform's ready systems (store, leaderboards, quests, events, marketplace) rather than writing them from scratch, so purchases and rewards are checked by the server. See creating with AI for tips.

Chapter 2 · Stage 7
48.2K
75
Wave 3/4
Boss!
-128CRIT -412
Auto
Clear stage 2-10
Claim
AttackLv 24 · 1240 → 1300
x1x10MAX
3.2K
HealthLv 19 · 8600 → 8950
x1x10MAX
2.7K
Heroes
Summon
Quests
Shop
Chapter and stage, wave progress and "Boss!" to fight the boss again.
The hero fights on their own: crits, damage numbers, enemies in line.
Three skills with cooldowns and the "Auto" switch.
A guide quest from the chain with "Claim".
Upgrades for gold: x1, x10 or MAX, hold to repeat.
The bottom bar opens heroes, gear summons, quests and the shop.
Example. The idle RPG template on a phone: the fight, skills, upgrades and the bottom bar.

Step 04Let players spend the token

Players deposit the token on the game page on idosgames.com through the platform's reward pool: in the game it becomes the game currency, one to one. They spend it in the game store and on its marketplace. By default it does not go back to their wallet: the game economy is closed.

Step 05Test, publish and share

Check the test version at {id}-dev.idos.games, then deploy it to players. The game gets its own address and a page on idosgames.com with a trading panel; publish it to the catalog when you are ready to show it to everyone. Every next release replaces the live version, and you can roll back in one click.

How to design a crypto game economy

A token works when players have a reason to want it and a place to spend it. Think in two lists.

Where the token goes (sinks):

  • the store: skins, boosts, rare items;
  • the marketplace: players buy items from each other;
  • crafting and upgrades that cost currency.

Where the value comes from:

  • play itself: progress, items and rewards earned in game currency;
  • quests, events and seasons that hand out items worth trading;
  • the community that holds the token because it believes in the game.

Keep the main game free and fair. Sell looks, time and convenience for the token, not wins against other players. A game that only the token holders can enjoy has nobody left to trade with.

Example: an idle RPG with a token

The knight from step 1 fights waves and earns coins, and the player spends them on sword upgrades. Rare swords drop from chests for quests and leaderboard places and can be traded on the marketplace for the token. The store sells knight skins and a one-hour double-loot boost for the token. A player without a wallet clears the same waves and upgrades the same sword, only slower and without the rare look. A holder spends the token on what they like and buys what others have found.

Which games fit a token

  • Idle and RPG games, where upgrades and items have lasting value.
  • Games with collections and crafting, where rare items are worth trading on the marketplace.
  • Games with seasons and events, where the community gathers around a shared goal.

A quick arcade game with no progress gives the token nothing to do. Add progress first, then the token. A good test: if you can name three things a player would want to buy with the token and two ways to earn items worth selling, the game is ready for one.

How you earn

  • Trading fees: part of the fee of every trade of your token goes to you; the dashboard shows earnings from all networks in one place.
  • In-game sales: the store and premium systems work with in-game currencies and purchases.
  • Token spending: your share of the token players spend in the game goes to your earnings.

How these sources fit together is covered in how to monetize a browser game.

Mistakes that sink crypto games

  • Token first, game second. Players come for the game; the token only keeps the ones who like it.
  • Promising profit. Describe what the token does in the game, not where the price will go.
  • A wallet at the door. If playing needs a wallet, most visitors leave before the first level.
  • Nothing to spend on. A token without a store, marketplace or upgrades is just a chart.
Aidos Ryskeldinov

About the author

Founder of iDos Games

Lifelong gamer and tech enthusiast. Since 2020 I have been building and shipping cross-platform games and apps, and today I'm building iDos Games: a platform where anyone can make a game with AI, put it live at its own link and earn from it. Here I share how to make games faster and easier than you'd think.

Frequently asked questions

Can I make a crypto game without programming?

Yes. On iDos Games you describe the game in plain words, the AI coder builds it, and the token is launched from the same wizard with one wallet transaction.

Which blockchain should I choose for a game token?

iDos Games supports BNB Chain, Base and Solana. Choose the network your players already use: BNB Chain and Base work with the same EVM wallets, Solana with its own.

How does the game creator earn from the token?

Part of the fee on every trade of the token goes to the creator, and so does a share of the token players spend in the game. Earnings are withdrawn to the wallet confirmed in the account.

Do players need a wallet to play?

No. They sign in with an iDos Games account and play as usual; a wallet is only needed to buy, sell or deposit the token.

Learn more in the documentation

Make your own game

Describe the idea in a sentence - the AI coder builds it, and it goes live at its own link.

All articles