Adding items:
- Open the file. (iDosGamesSDK -> Resources -> ObjectInspectionData -> ObjectInspection)
- In the inspector, add the item to the list:
“Object Type” – you specify it in “Skin” “Custom Data”.
“Model” – a link to a 3D object (Mesh Renderer).
“Transform” – place an item on the stage and fill its position here.
“Additional Object” – if necessary, you can add an additional one in addition to the main object. (music, text, etc.)