Red notification icon system.

To get started:

Place the “AlarmSystem” script in the main scene in the Tools folder, as in the demo scene.

To display a notification, set the prefab “AlarmObject” (iDosGamesSDK -> Prefabs -> Alarm) and select the desired notification type from the drop-down list.

Starting at line 55, the “Alarm System” script configures exceptions for the burger button.

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