Red notification icon system.
To get started:
Place the “AlarmSystem” script in the main scene in the Tools folder, as in the demo scene.
To display a notification, set the prefab “AlarmObject” (iDosGamesSDK -> Prefabs -> Alarm) and select the desired notification type from the drop-down list.
Starting at line 55, the “Alarm System” script configures exceptions for the burger button.