1. Go to iDos Games SDK settings
2. Check the Marketplace Enabled checkbox and click the Save Settings button
3. Load the Marketplace into your project by opening the file In-gameMarketplace.unitypackage
4. After unpacking the files, go to Project: IDosGamesSDK -> ADDONS -> Marketplace -> Prefabs
Drag Prefab Marketplace_Window to Main Scene
That’s it, you don’t need to configure anything else!
All items from the Catalog can be traded on the Marketplace.